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new Compilation(compiler, params): void
  • compiler {Compiler} the compiler which created the compilation
  • params {CompilationParams} the compilation parameters
  • Returns: {Compilation}

Creates an instance of Compilation.

Attributes
additionalChunkAssets:<string[]>
addModuleQueue:
{AsyncQueue<Module, string, Module>}
assets:
{CompilationAssets}
assetsInfo:
{Map<string, AssetInfo>}
asyncEntrypoints:
{Entrypoint[]}
buildDependencies:
{LazySet }
buildQueue:
{AsyncQueue<Module, Module, Module>}
buildTimeExecutedModules:
{WeakSet }
builtModules:
{WeakSet }
children:
{Compilation[]}
childrenCounters:
{Record<string, number>}
chunkGraph:
{ChunkGraph}
chunkGroups:
{ChunkGroup[]}
chunks:
{Set }
chunkTemplate:
{ChunkTemplate}
codeGeneratedModules:
{WeakSet }
codeGenerationResults:
{CodeGenerationResults}
comparedForEmitAssets:
{Set }
compilationDependencies:<object>
compiler:
{Compiler}
compilerPath:<string>
contextDependencies:
{LazySet }
creatingModuleDuringBuild:
{WeakMap<Module, Set >} Modules in value are building during the build of Module in key. Means value blocking key from finishing. Needed to detect build cycles.
dependencyFactories:
{Map<DependencyConstructor, ModuleFactory>}
dependencyTemplates:
{DependencyTemplates}
emittedAssets:
{Set }
endTime:<number>
entries:
{Map<string, EntryData>}
entrypoints:
{Map<string, Entrypoint>}
errors:<Error[]>
factorizeQueue:
{AsyncQueue<FactorizeModuleOptions, string, Module|ModuleFactoryResult>}
fileDependencies:
{LazySet }
fileSystemInfo:
{FileSystemInfo}
fullHash:<string>
globalEntry:
{EntryData}
hooks:
{Readonly }
inputFileSystem:
{InputFileSystem}
logger:
{WebpackLogger}
logging:
{Map<string, LogEntry[]>}
mainTemplate:
{MainTemplate}
missingDependencies:
{LazySet }
moduleGraph:
{ModuleGraph}
moduleMemCaches:
{Map<Module, WeakTupleMap<any[], any>>}
moduleMemCaches2:
{Map<Module, WeakTupleMap<any[], any>>}
modules:
{Set }
moduleTemplates:
{ModuleTemplates}
namedChunkGroups:
{Map<string, ChunkGroup>}
namedChunks:
{Map<string, Chunk>}
needAdditionalPass:<boolean>
options:
{WebpackOptionsNormalizedWithDefaults}
outputOptions:
{OutputNormalizedWithDefaults}
params:
{CompilationParams}
processDependenciesQueue:
{AsyncQueue<Module, Module, Module>}
profile:<boolean>
rebuildQueue:
{AsyncQueue<Module, Module, Module>}
records:
{Records}
requestShortener:
{RequestShortener}
resolverFactory:
{ResolverFactory}
runtimeTemplate:
{RuntimeTemplate}
startTime:<number>
usedChunkIds:
{Set }
usedModuleIds:
{Set }
valueCacheVersions:
{Map<string, ValueCacheVersion>}
warnings:<Error[]>
PROCESS_ASSETS_STAGE_ADDITIONAL:<number>
Add additional assets to the compilation.
PROCESS_ASSETS_STAGE_ADDITIONS:<number>
Add additional sections to existing assets, like a banner or initialization code.
PROCESS_ASSETS_STAGE_ANALYSE:<number>
Analyse existing assets.
PROCESS_ASSETS_STAGE_DERIVED:<number>
Derive new assets from existing assets. Existing assets should not be treated as complete.
PROCESS_ASSETS_STAGE_DEV_TOOLING:<number>
Add development tooling to assets, e. g. by extracting a SourceMap.
PROCESS_ASSETS_STAGE_OPTIMIZE:<number>
Optimize existing assets in a general way.
PROCESS_ASSETS_STAGE_OPTIMIZE_COMPATIBILITY:<number>
Optimize the compatibility of existing assets, e. g. add polyfills or vendor-prefixes.
PROCESS_ASSETS_STAGE_OPTIMIZE_COUNT:<number>
Optimize the count of existing assets, e. g. by merging them. Only assets of the same type should be merged. For assets of different types see PROCESS_ASSETS_STAGE_OPTIMIZE_INLINE.
PROCESS_ASSETS_STAGE_OPTIMIZE_HASH:<number>
Optimize the hashes of the assets, e. g. by generating real hashes of the asset content.
PROCESS_ASSETS_STAGE_OPTIMIZE_INLINE:<number>
Optimize the count of existing assets, e. g. by inlining assets of into other assets. Only assets of different types should be inlined. For assets of the same type see PROCESS_ASSETS_STAGE_OPTIMIZE_COUNT.
PROCESS_ASSETS_STAGE_OPTIMIZE_SIZE:<number>
Optimize the size of existing assets, e. g. by minimizing or omitting whitespace.
PROCESS_ASSETS_STAGE_OPTIMIZE_TRANSFER:<number>
Optimize the transfer of existing assets, e. g. by preparing a compressed (gzip) file as separate asset.
PROCESS_ASSETS_STAGE_PRE_PROCESS:<number>
Basic preprocessing of assets.
PROCESS_ASSETS_STAGE_REPORT:<number>
Creating assets for reporting purposes.
PROCESS_ASSETS_STAGE_SUMMARIZE:<number>
Summarize the list of existing assets e. g. creating an assets manifest of Service Workers.
webpack.Compilation.addAsyncEntrypoint(options, module, loc, request): void
  • options {EntryOptions} options for the entrypoint
  • module {Module} the module the references the chunk group
  • loc {DependencyLocation} the location from with the chunk group is referenced (inside of module)
  • request <string> the request from which the chunk group is referenced
  • Returns: {Entrypoint} the new or existing entrypoint

webpack.Compilation.addChunk(name?): Chunk
Attributes
optional chunk name to be provided
Returns:
{Chunk} create a chunk (invoked during seal event)

This method first looks to see if a name is provided for a new chunk, and first looks to see if any named chunks already exist and reuse that chunk instead.


webpack.Compilation.addChunkInGroup(groupOptions, module?, loc?, request?): ChunkGroup
Attributes
groupOptions:<string>
options for the chunk group
module:
{Module} the module the references the chunk group
loc:
{SyntheticDependencyLocation|RealDependencyLocation} the location from with the chunk group is referenced (inside of module)
request:<string>
the request from which the chunk group is referenced
Returns:
{ChunkGroup} the new or existing chunk group

If module is passed, loc and request must also be passed.


webpack.Compilation.addEntry(context, entry, optionsOrName, callback): void
Attributes
context:<string>
context path for entry
entry:
{Dependency} entry dependency that should be followed
optionsOrName:<string>
options or deprecated name of entry
callback:<object>
callback function
Returns:
{void} returns

webpack.Compilation.addInclude(context, dependency, options, callback): void
Attributes
context:<string>
context path for entry
dependency:
{Dependency} dependency that should be followed
options:
{EntryOptions} options
callback:<object>
callback function
Returns:
{void} returns

webpack.Compilation.addModule(module, callback): void
  • module {Module} module to be added that was created
  • callback <object> returns the module in the compilation, it could be the passed one (if new), or an already existing in the compilation
  • Returns: {void}

webpack.Compilation.addModuleChain(context, dependency, callback): void
Attributes
context:<string>
context string path
dependency:
{Dependency} dependency used to create Module chain
callback:<object>
callback for when module chain is complete
Returns:
{void} will throw if dependency instance is not a valid Dependency

webpack.Compilation.addModuleTree(__namedParameters, callback): void
Attributes
__namedParameters:<object>
callback:<object>
callback for when module chain is complete
Returns:
{void} will throw if dependency instance is not a valid Dependency

webpack.Compilation.addRuntimeModule(chunk, module, chunkGraph?): void
  • chunk {Chunk} target chunk
  • module {RuntimeModule} runtime module
  • chunkGraph {ChunkGraph} the chunk graph
  • Returns: {void}

webpack.Compilation.assignDepth(module): void
  • module {Module} module to assign depth
  • Returns: {void}

webpack.Compilation.assignDepths(modules): void
  • modules {Set} module to assign depth
  • Returns: {void}

webpack.Compilation.assignRuntimeIds(): void
Returns:
{void}

webpack.Compilation.buildModule(module, callback): void
  • module {Module} module to be built
  • callback <object> the callback
  • Returns: {void}

Schedules a build of the module object


webpack.Compilation.checkConstraints(): void
Returns:
{void}

webpack.Compilation.clearAssets(): void
Returns:
{void}

webpack.Compilation.codeGeneration(callback): void
Attributes
callback:<object>
callback
Returns:
{void}

webpack.Compilation.createChildCompiler(name, outputOptions?, plugins?): Compiler
Attributes
name of the child compiler
outputOptions:
{Partial } // Need to convert config schema to types for this
plugins:<object>
webpack plugins that will be applied
Returns:
{Compiler} creates a child Compiler instance

This function allows you to run another instance of webpack inside of webpack however as a child with different settings and configurations (if desired) applied. It copies all hooks, plugins from parent (or top level compiler) and creates a child Compilation


webpack.Compilation.createChunkAssets(callback): void
Attributes
callback:<object>
signals when the call finishes
Returns:
{void}

webpack.Compilation.createHash(): CodeGenerationJob[]
Returns:
{CodeGenerationJob[]}

webpack.Compilation.createModuleAssets(): void
Returns:
{void}

webpack.Compilation.createModuleHashes(): void
Returns:
{void}

webpack.Compilation.createStatsFactory(options): void
  • options {NormalizedStatsOptions} options
  • Returns: {StatsFactory} the stats factory

webpack.Compilation.createStatsOptions(optionsOrPreset?, context?): NormalizedStatsOptions
Attributes
optionsOrPreset:<string> | <boolean>
stats option value
context:
{CreateStatsOptionsContext} context
Returns:
{NormalizedStatsOptions} normalized options

webpack.Compilation.createStatsPrinter(options): void
  • options {NormalizedStatsOptions} options
  • Returns: {StatsPrinter} the stats printer

webpack.Compilation.deleteAsset(file): void
Attributes
file name
Returns:
{void}

webpack.Compilation.emitAsset(file, source, assetInfo?): void
Attributes
file name
source:
{Source} asset source
assetInfo:
{AssetInfo} extra asset information
Returns:
{void}

webpack.Compilation.executeModule(module, options, callback): void
  • module {Module} the module
  • options {ExecuteModuleOptions} options
  • callback <object> callback
  • Returns: {void}

webpack.Compilation.factorizeModule(options, callback): void
Attributes
options:<object>
options
callback:<object>
callback
Returns:
{void}
Attributes
options:<object>
options
callback:<object>
callback
Returns:
{void}

webpack.Compilation.findModule(identifier): Module
Attributes
identifier:<string>
identifier (usually path) for module
Returns:
{Module} attempt to search for module and return it, else undefined

Attempts to search for a module by its identifier


webpack.Compilation.finish(callback): void
Attributes
callback:<object>
callback
Returns:
{void}

webpack.Compilation.getAsset(name): Readonly<Asset>
Attributes
the name of the asset
Returns:
{Readonly } the asset or undefined when not found

webpack.Compilation.getAssetPath(filename, data): void
  • filename {TemplatePath} used to get asset path with hash
  • data {PathData} context data
  • Returns: <string> interpolated path

webpack.Compilation.getAssetPathWithInfo(filename, data): void
  • filename {TemplatePath} used to get asset path with hash
  • data {PathData} context data
  • Returns: {InterpolatedPathAndAssetInfo} interpolated path and asset info

webpack.Compilation.getAssets(): Readonly<Asset>[]
Returns:
{Readonly []}

webpack.Compilation.getCache(name): CacheFacade
Attributes
cache name
Returns:
{CacheFacade} the cache facade instance

webpack.Compilation.getDependencyReferencedExports(dependency, runtime): void
  • dependency {Dependency} the dependency
  • runtime {RuntimeSpec} the runtime
  • Returns: <string[]> referenced exports

webpack.Compilation.getErrors(): Error[]
Returns:<Error[]>

webpack.Compilation.getLogger(name): WebpackLogger
Attributes
name of the logger, or function called once to get the logger name
Returns:
{WebpackLogger} a logger with that name

webpack.Compilation.getModule(module): void
  • module {Module} the module provided
  • Returns: {Module} the module requested

Fetches a module from a compilation by its identifier


webpack.Compilation.getPath(filename, data?): void
  • filename {TemplatePath} used to get asset path with hash
  • data {PathData} context data
  • Returns: <string> interpolated path

webpack.Compilation.getPathWithInfo(filename, data?): void
  • filename {TemplatePath} used to get asset path with hash
  • data {PathData} context data
  • Returns: {InterpolatedPathAndAssetInfo} interpolated path and asset info

webpack.Compilation.getRenderManifest(options): void
  • options {RenderManifestOptions} options object
  • Returns: {RenderManifestEntry[]} manifest entries

webpack.Compilation.getStats(): Stats
Returns:
{Stats}

webpack.Compilation.getWarnings(): Error[]
Returns:<Error[]>

webpack.Compilation.handleModuleCreation(__namedParameters, callback): void
  • __namedParameters {HandleModuleCreationOptions}
  • callback <object> callback
  • Returns: {void}

webpack.Compilation.patchChunksAfterReasonRemoval(module, chunk): void
  • module {Module} module to patch tie
  • chunk {Chunk} chunk to patch tie
  • Returns: {void}

webpack.Compilation.processModuleDependencies(module, callback): void
  • module {Module} to be processed for deps
  • callback <object> callback to be triggered
  • Returns: {void}

webpack.Compilation.processModuleDependenciesNonRecursive(module): void
  • module {Module} to be processed for deps
  • Returns: {void}

webpack.Compilation.processRuntimeRequirements(__namedParameters?): void
Attributes
__namedParameters:<object>
options
Returns:
{void}

webpack.Compilation.rebuildModule(module, callback): void
  • module {Module} module to be rebuilt
  • callback <object> callback when module finishes rebuilding
  • Returns: {void}

webpack.Compilation.removeChunkFromDependencies(block, chunk): void
  • block {DependenciesBlock} block tie for Chunk
  • chunk {Chunk} chunk to remove from dep
  • Returns: {void}

webpack.Compilation.removeReasonsOfDependencyBlock(module, block): void
  • module {Module} module relationship for removal
  • block {DependenciesBlockLike} dependencies block
  • Returns: {void}

webpack.Compilation.renameAsset(file, newFile): void
Attributes
file name
newFile:<string>
the new name of file
Returns:
{void}

webpack.Compilation.reportDependencyErrorsAndWarnings(module, blocks): void
  • module {Module} module to report from
  • blocks {DependenciesBlock[]} blocks to report from
  • Returns: <boolean> true, when it has warnings or errors

webpack.Compilation.seal(callback): void
Attributes
callback:<object>
signals when the call finishes
Returns:
{void}

webpack.Compilation.sortItemsWithChunkIds(): void
Returns:
{void}

webpack.Compilation.summarizeDependencies(): void
Returns:
{void}

webpack.Compilation.unseal(): void
Returns:
{void}

webpack.Compilation.updateAsset(file, newSourceOrFunction, assetInfoUpdateOrFunction?): void
Attributes
file name
newSourceOrFunction:<object>
new asset source or function converting old to new
assetInfoUpdateOrFunction:<object>
new asset info or function converting old to new
Returns:
{void}